• Random Movie Quote

    [Gwen and Jason encounter the chompers]
    Gwen DeMarco: What is this thing? I mean, it serves no useful purpose for there to be a bunch of chompy, crushy things in the middle of a hallway. No, I mean we shouldn’t have to do this, it makes no logical sense, why is it here?
    Jason Nesmith: ‘Cause it’s on the television show.
    Gwen DeMarco: Well forget it! I’m not doing it! This episode was badly written!

    — Galaxy Quest (1999)

The Death of a Poll. The Rise of Luna.

lunaIf you haven’t noticed, the “How Do you Feel About Dice”” poll is now gone.

This has been the first time I’ve been accused to being an internet troll. It’s especially odd since It happened on my own web site. There were enough complaints about the poll on the poll itself, that I decided to delete it. However, I did learn a few things from the experience.

I created the “How Do you Feel About Dice?” poll in a fit of whimsy, and the language I used was cutesy. Some people didn’t like that. To them, I extend my apologies. I had not intended on stirring up a controversy for its own sake.

I phrased the poll in such a way because of the odd attachment I have seen some roleplayers develop toward their dice. I’m certain I am not the only one that has noticed this.  It is regularly lampooned in the Knights of the Dinner Table comic.

I have had some interesting conversations about the importance of dice on the RPG.net and StoryGames.com forums.

What have I leaned from this, outside of being more serious when I invite people to participate in a poll? That  have learned that roleplayers prefer a random element in a game since it can add Surprise to the story. Nobody likes a predictable story.

So, I have made a couple of decisions. First, that the upcoming Luna System will use Dice. Second, they will be Fudge Dice. Why? Because they seem to fit in with the feel that I want the game to have. There will be more on this later.

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